THE ADOPTION OF GAMIFICATION IN PRIMARY SCHOOL CURRICULUMS

Authors

  • Dr Pallavi Kaul

DOI:

https://doi.org/10.25215/819818984X.04

Abstract

The adoption of gamification in primary school curriculums has emerged as a significant trend aimed at enhancing student engagement, motivation, and learning outcomes. This approach integrates game-like elements, such as point scoring, leaderboards, and interactive challenges, into educational settings, transforming traditional pedagogical methods. By fostering a more dynamic and interactive learning environment, gamification encourages students to participate actively in their education, thus promoting critical thinking and problem-solving skills. This paper examines the theoretical foundations of gamification, its practical applications in primary education, and its impact on student achievement. Furthermore, it explores the challenges and considerations educators face when implementing gamified strategies, including the need for teacher training and the balance between entertainment and educational value. The findings suggest that while gamification offers promising benefits, its success largely depends on thoughtful integration into the curriculum and ongoing assessment of its effectiveness.

Published

2024-11-15