ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING IN STEAM EDUCATION: TRANSFORMING PEDAGOGY FOR 21ST CENTURY LEARNERS

Authors

  • Subarna Ghosh Samanta

DOI:

https://doi.org/10.25215/1105352250.16

Abstract

Artificial Intelligence (AI) and Machine Learning (ML) are steadily altering how education is conceived and delivered, opening avenues that were, until quite recently, out of reach for most classroom teachers. This chapter looks at how these technologies can be woven into STEAM — Science, Technology, Engineering, Arts, and Mathematics — settings in ways that go beyond novelty and actually deepen learning. Rather than treating AI as an add-on, the discussion centres on what shifts when students start working with adaptive systems, intelligent platforms, and data-driven tools as part of their everyday academic practice. Attention is also given to the harder questions: who gets left out when these tools require expensive infrastructure, what happens when the algorithms themselves carry bias, and whether teachers feel equipped to lead any of this. A four-part instructional framework — Explore, Engage, Extend, Evaluate — is proposed as one workable answer to how schools might move forward. The chapter speaks to educators, researchers, and policymakers who believe that rethinking STEAM instruction is both urgent and possible.

Published

2026-04-18